module Base
{
	model MoksAdrenalineRush
		{
			mesh = PopCanRed,
			texture = WorldItems/MoksAdrenalineRush,
		}

	model MoksAdrenalineRushEmpty
		{
			mesh = WorldItems/EmptyPopCan,
			texture = WorldItems/MoksAdrenalineRush,
			scale = 0.011,
		}

	model MoksBurn
		{
			mesh = PopCanRed,
			texture = WorldItems/MoksBurn,
		}

	model MoksBurnEmpty
		{
			mesh = WorldItems/EmptyPopCan,
			texture = WorldItems/MoksBurn,
			scale = 0.011,
		}

	model MoksDrive
		{
			mesh = PopCanRed,
			texture = WorldItems/MoksDrive,
		}

	model MoksDriveEmpty
		{
			mesh = WorldItems/EmptyPopCan,
			texture = WorldItems/MoksDrive,
			scale = 0.011,
		}

	model MoksFlash
		{
			mesh = PopCanRed,
			texture = WorldItems/MoksFlash,
		}

	model MoksFlashEmpty
		{
			mesh = WorldItems/EmptyPopCan,
			texture = WorldItems/MoksFlash,
			scale = 0.011,
		}

	model MoksJaguar
		{
			mesh = PopCanRed,
			texture = WorldItems/MoksJaguar,
		}

	model MoksJaguarEmpty
		{
			mesh = WorldItems/EmptyPopCan,
			texture = WorldItems/MoksJaguar,
			scale = 0.011,
		}

	model MoksMonster
		{
			mesh = PopCanRed,
			texture = WorldItems/MoksMonster,
		}

	model MoksMonsterEmpty
		{
			mesh = WorldItems/EmptyPopCan,
			texture = WorldItems/MoksMonster,
			scale = 0.011,
		}

	model MoksRedBull
		{
			mesh = PopCanRed,
			texture = WorldItems/MoksRedBull,
		}

	model MoksRedBullEmpty
		{
			mesh = WorldItems/EmptyPopCan,
			texture = WorldItems/MoksRedBull,
			scale = 0.011,
		}

	model MoksTornado
		{
			mesh = PopCanRed,
			texture = WorldItems/MoksTornado,
		}

	model MoksTornadoEmpty
		{
			mesh = WorldItems/EmptyPopCan,
			texture = WorldItems/MoksTornado,
			scale = 0.011,
		}

	model MoksDrPepper
		{
			mesh = PopCanRed,
			texture = WorldItems/MoksDrPepper,
		}

	model MoksDrPepperEmpty
		{
			mesh = WorldItems/EmptyPopCan,
			texture = WorldItems/MoksDrPepper,
			scale = 0.011,
		}

	model MoksMountainDew
		{
			mesh = PopCanRed,
			texture = WorldItems/MoksMountainDew,
		}

	model MoksMountainDewEmpty
		{
			mesh = WorldItems/EmptyPopCan,
			texture = WorldItems/MoksMountainDew,
			scale = 0.011,
		}

	model MoksBombBar
		{
			mesh = PopCanRed,
			texture = WorldItems/MoksBombBar,
		}

	model MoksBombBarEmpty
		{
			mesh = WorldItems/EmptyPopCan,
			texture = WorldItems/MoksBombBar,
			scale = 0.011,
		}
}